One of the most significant additions to Arma 3 is the introduction of underwater environments and, Limit the speed of an AI-driven vehicle or AI person to given value. Or generally, I like my character to turn 720 when swawing from the left of the mouse pad to the right. @X-bar Only the current driver can access the menu, and the underlying commands only affect human players in any case. The other step, i found the Jozen's mod with very nice cars, and i figured out that it uses variables to set car's colors, car's equips and other's car's config. PHYSICS Once all these conditions are met you can enlist fighters to your cause. Unarmed: 4 seats:1 Driver1 Commander2 PassengersArmed: 4 seats:1 Driver1 Gunner1 Commander1 Passenger Good night! It takes 200% increased damage from high-explosive (HE) type munitions. I attempted to use the setVelocity script from example 2: _vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; Interior. The designator is integrated into a camera fitted on the top of an extendable mast that is located on the left passenger side of the vehicle (where the commander is seated). I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium graphics and high graphics settings. Meda's usually-incomplete-never-to-be-completed project dumping ground. 2. What would be the point of using gears if the vehicle accelerates the same? Thank you very much! But seeing as they already bothered adding this config entry - I suspect there is a high possibility to see manual gearboxes in the future :). I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium. Here's some data. Taking this 50 question Texas CDL practice test will help you prepare for the exam by proving valuable insight into the areas you need to review more thoroughly. For those insertions where surprise is key, deploy the SDV and approach the target from below. It have: vItemSpace , licenses[] , price and textures[] . Notable Traits joew Game engine does not support this feature for air vehicle physics. This item will only be visible to you, admins, and anyone marked as a creator. Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. Damage upon the turret will not be shared with the Strider's main "health" pool. The Strider will have incredible difficulty fording over bodies of water. Only 20% of damage is transferred onto the Strider's "health" pool. 2- The option to turn on lights on vehicles just disappears =( A Strider looks over cargo containers at Malden airport. Features PROFILE, Terms 9700 kg (all variants) If you believe your item has been removed by mistake, please contact, This item is incompatible with Arma 3. Only 20% of incoming damage against the fuel tank is transferred onto the Strider's "health" pool. telkwa, May 10, 2013 in ARMA 3 - BETA DISCUSSION, It would be far nicer and more enjoyable driving vehicles if you added fixed speed increments instead of a button that when pressed is the equivalent to putting the gas pedal to the floor. 3 months after microdiscectomy hayes diesel motorcycle for sale wattpad naena tiap hari. Fly low and fast to the Armed with working periscopes, (You go slightly faster than listed). The gunner's optics have variable zoom capability, and can toggle either day, night or black-/white-hot thermal vision mode: NOTE: Only available on the Strider HMG variant. Arma 3 vehicle armor (noob questions) I was always curious which vehicle (allowed to be on Epoch by default) has the most armour. The Strider's body can survive 1,600 points of damage. By Otherwise, like Yannick said, it does have a max rotation speed. Strider, Strider HMG, Strider GMG enemy It requires 20 seconds to reload a second belt and for dispersion, the GMG is always set to a fixed value of 0.005 rad. Depletion of its integrity will always result in a catastrophic kill. Obilgatory im am relativly new at editing and scripting in Arma3. The M8 Armored Gun System (AGS), sometimes known as the Buford, is an American light tank that was intended to replace the M551 Sheridan and TOW missile-armed Humvees in the 82nd Airborne Division and 2nd Armored Cavalry Regiment (2nd ACR) of the U.S. Army respectively.. It has continuous effect and AI will not break through the speed limitation until one is contacted, engaged or regrouped. You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Intel Xeon-processors have been proven to perform better than regular non-server CPU:s. - RAM I'm not gonna tell you how tho because I can't be bothered, just look for yourself and you'll find it eventually. In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine. I'm sure they exist in simple form, you shouldn't need some massive .sqf or whatnot to do something so simple Hey, armaholic Is down yeah but try finding it on web archive. But then looked on and the stats showed that frickin Tempest Transport (covered) has 200 armour . It reduces up to 20% of incoming damage from HE-type munitions. Valve Corporation. The projectile normally does not contain explosives, instead relying on the projectile's high speed, mass, and kinetic energy to inflict damage. could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions. But what is the best way to do it relative to the direction the vehicle is facing? Game updates, videos, pictures, discussions, help, and more. ABout Jonzie mod, when i use it, the option on my Gun Shop, Acessories, stops working. Powered by Invision Community. Untested so mileage may vary. Strider . It has an effective firing range of 800 metres up to a maximum of 1,500 metres. should free up the scroll wheel for more practical function like speed control. simulation yet seen in the Arma series. QuasiSnipr1048 Apr 25, 2017 @ 1:24pm Move the mouse slower. Aaaaaaah too bad i can't change vehicles speed =( In conclusion, the simulation of a 10 km route using the new concept revealed significant improvements in performance, including an increase in maximum speed from 100 km/h to 159.21 km/h, a decrease in completion time from 6 min. You can use setVelocity the same way, but it's flat North West South East Up Down no matter which way the object is facing. As for manual gearbox - in configs there is an entry for gearboxes - which is set to "auto" for all vehicles right now. If you want to edit a config file that is in .bin format you need to use Arma 3 Tools to convert it. Anyway, thank you for all ur help It helped me a lot. LARV / MRAP PZL P.7a Deluxe set 1939 1/72 Contents of the box A plastic model to assemble by gluing and painting Many photo-cut pieces Pre-cut canopy masks Decal sheet signed Techmod offering 4 liveries from September 1939 PZL liveries P.7a 123. Accuracy-wise, it has a fixed dispersion of 0.0012 rad regardless of distance. Thank you for the help! & Also if using CBA you could use their perFrameHandler instead. Destroying the engine will not cause a catastrophic kill on its own unless the Strider is at critical "health" status. CRV-6e Bobcat tracked engineering vehicle, MH-9 Hummingbird recon/transport helicopter, AR-2 Darter & Tayran AR-2 quadrotor UAV variants, MQ4A Greyhawk & K-40 Ababil-3 attack|recon UAV variants, COMPANY If destroyed: Rapidly lose entire fuel supply over several seconds. I never liked, in any game, tapping the "gas pedal" to accelerate with. Not sideways, backwards or diagonal. I can change the price, carry limit, but don't find the speed option. modified it slightly for the need, but never got it to work the way i intended it to: a permant speed increase when the SDV is used. Press question mark to learn the rest of the keyboard shortcuts. In fact this mods makes no changes whatsoever to the base game, it only provided GUI for functions added by BI on the 2.06 update. Groups: Object Manipulation Syntax Syntax: object setVelocity vector Parameters: vehicleName: Object vector: Array - Vector3D Return Value: Nothing Examples Example 1: _truck1 setVelocity [20, 0, 0]; I never noticed it before. If you have a related Youtube channel, enter the URL. ARMA 3 is processor clock dependent first (both client- and server-side). You cannot "lower" a launcher. Seats if you have a look in the Arma3AlphaProfile file in your documents folder, you will find command functions for shifting up and down gears. No matter if the answer to the first question is yes or no, i kindly asked to be told which steps i need to take to achieve this. So, the first step is ho to change the speed of this vehicles. All four of the Strider's wheels are able to resist just 250 points of damage. 128 km/h on land12 km/h in water Quick video guide on how to force a unit's movement speed in your ArmA 3 mission, using a variety of simple commands. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Speeds listed are forward movement speeds only. i have already suggested that the scroll wheel be default speed control, for player movement as well as vehicle movement. Espaol - Latinoamrica (Spanish - Latin America). How To Force Unit Moving Speed | ArmA 3 ArmaPhronk 1.64K subscribers Subscribe Like Share 3.9K views 6 years ago ArmA 3 Tutorials Quick video guide on how to force a unit's movement speed. The rest tend to flicker & will be ignored. Note that although only the armed Strider variant is depicted here, hit zones are identical for all models regardless of configuration with the exception of the turret. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. Destroying all of the Strider's wheels will be needed to immobilise it. Drawbacks Speed limiter and auto-cruise modes for vehicles. The RCWS turrets on the armed variants can either utilise a 12.7 mm heavy machine gun or 40 mm automatic grenade launcher. So the question that i have is a two-parter: 1. Vehicles : _ MB 4WD Jeep guerrilla, can be equipped with a LMG or a launcher AT Albanians Weapons : _ AR AKS-74U 5.45 mm _ AR AK-12U 7.62 mm _ AR AKM 7.62 mm _ AR AK-12 GL 7.62 mm _ LMG RPK-12 7.62 mm Armor : _ Medium bullet proof vest Vehicles : _ Offroad guerrilla, can be equipped with a LMG or a launcher AT That should allow the vehicle speed up until it hits 50km/h. Object speed is equal to sqrt(x 2 + y 2 + z 2 . However, no amount of incoming damage will be transferred onto the Strider's main "health" pool. I can't understand the reason. ^ A low gear would certainly help for steep terrain. A guide to graphics settings vs frame rate for Arma 3 in 2021. If the hull has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. The RCWS HMG can attain a fire rate of up to 600 RPM and requires 20 seconds to reload a fresh box. Texas General Knowledge CDL Practice Test. Mousewheel up= +10kph Mousewheel down= -10kph. That would make it more useful to use the other keys 'Q' and 'W'. And do you recommend me a better way to increases (or implement) an speedboat much faster, please? (*) Not used by any in-game Strider. 1- The button Accessories on gun shop npc stops working. A guide to graphics settings vs frame rate for Arma 3 in 2021. Maybe Its still there. 2) How to add same cars fromJonzie's Mod - http://steamcommunity.com/sharedfiles/filedetails/?id=561566896 and use this other mod to allow players customize ther cars after buy it: http://steamcommunity.com/sharedfiles/filedetails/?id=627779375 Move the mouse slower. I got a problem with Jozen mod. Yes (all variants) vehicle Conditions. The Fire Control System is only able to automatically zero on stationary targets and requires 1 second to finish adjusting. PayPal donations accepted at: https://www.paypal.me/PhronkThis video is created using games from Bohemia Interactive.See httpwww.bistudio.com for more information. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. Everything about the ARMA game series by Bohemia Interactive on reddit! Its HE grenades are intended for use against groups of infantry, unarmoured/lightly-armoured vehicles and medium-armoured vehicles with exposed turrets. I can't find the PBO of the original Arma 3 vehicles. Espaol - Latinoamrica (Spanish - Latin America). In jets I use 1200 DPI. Mousewheel up= +10kph Mousewheel down= -10kph eddieck Staff Sergeant Member have at act as an accelerator. I didn't find any mod with a nice speedboat and the Arma's original is too slow. Games. By using this site, you agree to our Terms of Use. The Strider's ability to adjust the elevation of its periscope is clearly shown here. The crew includes both the driver and commander and in the case of the armed variants, a gunner as well (who in turn occupies one of the two passenger seats). Just like with the stance system for infantry. I assumed it was a strider, since long time ago noticed that it is almost indestructable (to certain caliber weapons). Maintaining a constant speed up till now is annoying at best. Powered by Invision Community. Item capacity Very useful with HAFM naval units. However, since these were the only fast-movers available in the vanilla game, these fighters quickly turned into jacks-of-all-trades, serving as dog-fighters or interceptors, just as much as they were used as CAS aircraft. AAF this of course complicates things since im trying to implement this in a multiplayer-mission, thanks for the advice ill look into it. No matter the variant, they all utilise Composite Armour plating. 3) Anyone could recommend me more driveable boats, like largue ships (cargo / transport / turism / sports ), please? If so I might see about getting a G27 or similar and just using the pedals (steering wheel would be too hard as it'd be constant switching and moving that around - not good if you're trying to get out to react to a threat!). The Strider is based on the real-world "LGS Fennek" LARV. If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. Can i achive my goal of giving the vehicle a permanent speed-buff only in the editor without needing to write seperatescripts? Having a CPU clock of 3.9GHz or higher is recommended. Thank you very much for the help, You cant change the top speed of a vehicle in config_vehicle.hpp. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Note the dual-feed RCWS turret, which indicates that both armed variants were meant to be a single vehicle instead of being separated. Another pre-Alpha promotional screenshot displaying the interior of the Strider. *** MAKE UNIT SPRINT INDEFINITELY (steep terrain will slow) ***this forceSpeed -1;this enableStamia false;*** MAKE UNIT WALK ***this forceSpeed 1;this forceWalk true;*** BIWIKI LINKS ***https://community.bistudio.com/wiki/forceSpeedhttps://community.bistudio.com/wiki/forceWalkhttps://community.bistudio.com/wiki/enableStamina Want to donate? Excellent mod! Note the Commander's terminal located on the left behind the driver's seat. If the RCWS turret's armour plating has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. gears 1-8 and 2 reverse gears. When i uses it on my server, some functions stops working, i've noticed 2, but maybe it have more: For those By the time of the Alpha's release however, the Strider was changed to be used exclusively by the AAF. All trademarks are property of their respective owners in the US and other countries. How about adding gears while we're at it? Top speed Although it was prominently featured in pre-Alpha promotional screenshots, the Strider would not become a driveable asset until the release of the Beta (as part of, Despite its deceptively small size and seemingly light weight, the Strider is actually the heaviest of the three MRAP-class vehicles in, Following an overhaul to ArmA 3's thermal imaging systems in. on release it should close the damn menu, or it closes after selecting an action. It has an effective firing range of 1,200 metres and has a fire rate of ~ 349 RPM. WARFARE ACROSS THE VAST LANDSCAPES OF ARMA 3. Scrolling slower (or in smaller increments) should improve turn speed a bit. Create a new shop (already with c/c) and put the classname of your vehicle here. Intended for infantry, unarmoured/lightly-armoured vehicles and low-flying helicopters. On that note, does anyone know, if you hook up pedals, if that'll allow variable speed control? The Strider is a four-wheel drive armed reconnaissance vehicle. The fuel tank can resist up to 100 points of damage before it ruptures. It is incorrectly classified in-game as an MRAP. the current action menu is too clunky. Here's some data. The engine (and its fuel tank) is located in the rear of the vehicle in a separate compartment instead of being at the front. I've seen a ton of VANILLA servers which use a script for increased vehicle acceleration/speed/boost. landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. November 24, 2016 in Solved. So I assume that setVelocityModelSpace is a vector of speed that contains the speed along each axis, you just need to multiply these numbers by the same factor to achieve a desired speed. 800 DPI is best for me. I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 Can someone clue me in on where to find these scripts, or how to make one myself? Well, holding "Q" makes you drive at a slower speed for urban environments and paths with many turns, "W" for normal driving, and "E" for emergency speed. VEHICLE IS ALWAYS AN OPTION. Then look for the file when vehicle are on sell with their classname, price, etc.. While convenient, it broke other vehicle physics in the game. From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. Weight The gunner position exclusively controls all weapon systems remotely on the armed variants. I attempted to use the setVelocity script from example 2: (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed). #4 [ESD]Calibre May 9, 2017 @ 2:51am What I mean by that is that every vehicle that hasn't been used (by player or AI characters otherwise) just freezes there. Nonetheless, the Strider relies heavily on its mobility to avoid being hit in the first place, as even though it has the same base armour of the other two MRAPs, it cannot protect its passengers from larger explosives and landmines. Create a new vehicle shop is very simple. any movement of the scroll wheel opens the damned thing and then you have to press back space twice to get rid of it. First of all, you can't modify Arma 3 Addons because it's not allowed, you are allowed to modify modded vehicles that you download, like the jonzie pack (if the author allows it). The pre-Alpha NATO texture can still be applied to the Strider, although it can only be done in the Virtual Garage or through the. its a big problem =( Use the mouse to control the helicopter smoothly. All rights reserved. This item will only be visible in searches to you, your friends, and admins. Create an account to follow your favorite communities and start taking part in conversations. It's meant to have a maximum rotation speed. Contents 1 Listings 1.1 Wheeled 1.2 Tracked 1.3 Rotor-wing 1.4 Fixed-wing 1.5 Aquatic 2 Gallery 3 Notes 4 See also Listings Wheeled See Wheeled vehicles Tracked See Tracked vehicles Rotor-wing See Helicopters Fixed-wing See Fixed-wing Aquatic 2023 BOHEMIA INTERACTIVE a.s. ARMA and BOHEMIA INTERACTIVE are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved. The following highlighted positions serve as weak points on the Strider: LEGENDGreen = HullOrange = EngineViolet = Fuel tankMaroon = Turret. The engine can survive up to 100 points of damage. Type Nonetheless, it will still blow up soon after being struck by one due to its increased damage penalty from explosives. Armed Assault Wiki is a FANDOM Games Community. You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. I disabes the mod, and its works. All rights reserved. You cannot go prone with a launcher. Gunship Variant: Armed with a 20mm Minigun (4000 rounds) and a 105mm Howitzer (100 HEAT-MP rounds), both controlled by the Left Gunner, and a 40mm cannon (160 APFSDS-T and 240 GPR-T rounds) which is operated by the Right Gunner.
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